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Author Topic: Today's Apple news: iPhone vs Android  (Read 348 times)
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jedimasterjsa
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« on: December 15, 2009, 09:46:17 PM »

This is absolutely great!  I love how this article points out the "Windows development road" that Android is taking.  I know it's a little long, but it was a great read!  

I especially loved this from page 3: "Reading Android forums, you'll get the sense that one of the most popular Android apps is TasKiller, a utility to stop running apps in the background to free up system RAM, similar to Task Manager on Windows Mobile. That's the app that Scott Forstall, Apple's senior VP of iPhone software, boasted that iPhone users wouldn't have manually manage. He referred to it as a game that tests users' computer science skills in identifying programs that are safe to kill." I find it highly ironic that something people have complained was lacking in the iPhone is now such a big problem on the Android!

Then I saw this: "All commercial apps for Android phones currently have to fit into the 256MB of onboard storage (512MB on the Droid), a limit in both phone design and in Android software. Since Android itself uses up most of this memory (the 512MB Droid has about 200MB free after loading Android 2.0) this limits users to theoretically installing a maximum of 20 apps at around 10MB each. That's a pretty severe limitation, but a ridiculous roadblock for games that are anything more than doodle puzzles.

The iPhone and iPod touch supply at least 8GB of storage, which is 32 times as much memory as most Android phones provide. Considering that a game can easily weigh in at tens of megabytes (Aurora Feint is 41MB; SimCity is 30MB; Spore Origins is 98MB; Super Monkey Ball is 125MB; Apple's Texas Hold'em is 130MB; Modern Combat: Sandstorm is 271MB; Monkey Island is 426MB; Myst is 727MB), plenty of iPhone-quality games couldn't even load on an Android phone, let alone install along with a dozen other sophisticated games."   I had no idea that phones running Android were so ridiculously small, storage space wise.  I guess I've just gotten so used to 8 and 16 GB on the iPhones that I forgot how the rest of the industry is greatly lagging behind!

Again, click here to read this article from Apple Insider.
« Last Edit: December 16, 2009, 09:21:12 AM by jedimasterjsa » Report to moderator   Logged

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